ボーンソーン

ボーンソーン Bonethorn

Ligaments of stringy black fungus connect the bones of this filthy skeleton. In numerous places, the fungus has formed thorny growths.

ボーンソーン 脅威度12 Bonethorn

出典 Bestiary 6 52ページ
経験点 19,200
真なる中立/中型サイズ植物
イニシアチブ +10; 感覚 生命感知夜目〈知覚〉+22

防御

アーマー・クラス 27、接触17、立ちすくみ20(+1回避、+10外皮、+6【敏】
ヒット・ポイント 150(20d8+60)
頑健 +15、反応 +14、意志 +11
防御的能 Positive Energy Absorptionダメージ減少 10/ 殴打; 完全耐性 植物の種別特性

攻撃

移動速度 30フィート
近接 突き刺し=+24(2d6+9、加えて“胞子”)、(×2)=+24(2d6+9/19~20、加えて“胞子”)
特殊攻撃 Critical Implantation

一般データ

【筋】28、【敏】23、【耐】17、【知】2、【判】16、【魅】9
基本攻撃 +15; 戦技ボーナス +24; 戦技防御値 41
特技 《イニシアチブ強化》《回避》《技能熟練:知覚》、《強行突破》《クリティカル強化:》、《クリティカル熟練》《神速の反応》《鋼の意志》《不調化クリティカル》《迎え討ち》
技能 〈隠密〉+19、〈知覚〉+22

生態

出現環境 気候問わず/地形問わず
編成 単体、徒党(2~6)、または小さな群れ(7~12)
宝物 乏しい

特殊能力

Critical ImplantationCritical Implantation(変則) If a bonethorn scores a critical hit with any of its natural weapons, the victim takes a -4 penalty on its Fortitude save to resist the spore effect.

Positive Energy AbsorptionPositive Energy Absorption(擬呪) Those attempting to affect a bonethorn with positive energy quickly discover their mistake. Not only does positive energy heal the bonethorn(as it is a living creature, not undead), but it also absorbs the positive energy, boosting its metabolism. Whenever a bonethorn is affected by positive energy, it gains the benefits of haste and fast healing 5 for 1 round. This duration increases to 2 rounds if the bonethorn is not wounded at the time it is affected by positive energy. The durations from multiple exposures to positive energy effects stack.

胞子/Spores(超常) Each time a bonethorn deals damage with its sporeladen natural attacks, its victim must attempt a 難易度23 Fortitude save to avoid becoming infested by the fungus. If the victim fails, the fungus swiftly propagates through its body, erupting from wounds and ripping through undamaged flesh, dealing 2d6 points of slashing damage per round at the start of the infected creature's turn. A creature that has a skeleton and that dies while infested with bonethorn spores is consumed over the course of 2d6 rounds, after which a new bonethorn rises from the remains. A new bonethorn created in this manner from a Large or larger body can animate only a Medium-sized portion of the skeleton, resulting in strange, partially skeletal hosts that have similar statistics to a bonethorn grown from a humanoid host. Burning or otherwise completely destroying the victim's body before the spores complete their consumption prevents it from becoming a new bonethorn. This is a disease effect. The save 難易度 is Constitution-based.

Bonethorns form from bodies devoured and reanimated by a hideous, flesh-eating fungus. After consuming a creature's flesh, the fungus binds to the bones and takes the place of the body's muscular system. As the fungus spreads across the skeleton, it solidifies into numerous raised spikes used to implant fungal spores into other living creatures. Once permanently affixed, it uses the host skeleton to move around so as to spread spores and create more bonethorns.

A bonethorn has a rudimentary intellect, but spends most of its time seeking new hosts. When flesh isn't available, the fungus goes dormant and can remain so for hundreds of years. While dormant, the bonethorn is inanimate. As soon as the fungus senses life, it reanimates the skeleton―an action easily confused for a corpse rising from the dead. This can fool clerics into trying to turn the creatures, which absorb the positive energy to their benefit.

A typical bonethorn is 6 feet tall and weighs 60 pounds

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