マイア・ネトル

マイア・ネトル Mire Nettle

The sawtooth edges of this plant's glistening, triangular leaves weave around stalks adorned with needlelike spines.

マイア・ネトル 脅威度2 Mire Nettle

出典 Bestiary 6 188ページ
経験点 600
真なる中立小型サイズ植物
イニシアチブ +1; 感覚 夜目〈知覚〉+0

防御

アーマー・クラス 14、接触12、立ちすくみ13(+2外皮、+1サイズ、+1【敏】
ヒット・ポイント 22(4d8+4)
頑健 +5、反応 +2、意志 +1
ダメージ減少 5/斬撃または殴打; 完全耐性 植物の種別特性

攻撃

移動速度 20フィート、水泳20フィート
近接 (×4)=+4(1d4)
遠隔 =+5(2d6)
特殊攻撃 苦痛

一般データ

【筋】10、【敏】12、【耐】12、【知】―、【判】10、【魅】3
基本攻撃 +3; 戦技ボーナス +2; 戦技防御値 13(足払いされない)
技能 〈水泳〉+8

生態

出現環境 温暖/沼地
編成 単体、茂み(2~6)、または立(7~12)
宝物 乏しい

特殊能力

苦痛/Pain(変則) A mire nettle's thorns contain painful toxin. When a victim is struck by a mire nettle's sting or thorn attacks, it must succeed at a 難易度13 Fortitude save or be staggered for 1 round from the pain. The effects of multiple failed saving throws stack, increasing the duration of the staggered effect by 1 round per failed saving throw. This is a pain and poison effect. The save 難易度 is Constitution-based.

/Thorns(変則) Once every 1d4 rounds as a standard action, a mire nettle can fling a spray of sharp, slender thorns as a ranged attack against any target within 60 feet. This does not provoke attacks of opportunity. Targets struck by thorns are also subjected to the mire nettle's pain ability.

This small, carnivorous stinging nettle commonly grows in mires. It preys mostly on amphibians, fish, and small mammals, though they have been known to attack and kill much larger prey, especially when hunting in groups. Mire nettles are infamous for their hollow, needlelike thorns, which contain a natural toxin that causes extreme pain. While not lethal in and of itself, the pain caused by the toxins is intensely overwhelming.

Those who are actively on the lookout can attempt a 難易度12 Knowledge(nature) check to identify them by their triangular, jagged-edged leaves.

While most consider mire nettles a nuisance, certain humanoids make use of them. Some cultivate the plants to mark territorial boundaries, while others repurpose the toxic thorns to make blowgun darts or use them in snares or traps. A few tribes incorporate them for rituals in which young members of the tribe must endure hours of pain from the nettle's toxin as a rite of passage into adulthood. A creature can harvest 1d4 doses of mire nettle toxin from a freshly slain plant with a successful 難易度20 Survival check. Mire nettle toxin retains its potency for 6 hours after the plant's death, but certain alchemical processes(requiring a successful 難易度20 Craft [alchemy] check, 30 minutes of work, and the expenditure of 50GP of reagents per dose) can extend the potency of the toxin to 1 week.

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